The redesign of Steppenwolf’s Justice League was a big effort, says the producer

Zack Snyder’s Justice League it is full of subtle changes to the 2017 theatrical original – as the director insisted for years that he would. While much of the on-screen action in the original cut was reworked from material that now exists in its entirety in “Snyder’s Cut”, certain scenes have been completely redone with new effects and designs, thanks to the reported $ 70 million given to Snyder for complete four hour film. Damn, the film is now in an entirely different aspect ratio. Whatever Snyder saw in his head the first time, it was happening in his version of the film.

This includes a complete overhaul of Justice Leaguevillain of. Steppenwolf, Apokolips’ swollen grunt, is carried over from the theatrical version of the film, but with a new set of motivations. At the Zack Snyder’s Justice League, he was banished from his planet by overlord Darkseid and hopes to reunite the Mother Boxes and discover the Anti-Life Equation, in order to regain the esteem of his Big Bad Daddy (who, in the comics, is his nephew). Along with the improved storyline, Steppenwolf comes out with a new lewk: Spikes, spikes, spikes, a softer face and more spikes.

Steppenwolf in Justice League (2017)

Steppe wolf in Zack Snyder's Justice League (2020)

Steppenwolf in Justice League (2017) and Zack Snyder’s Justice League (2021)
Images: Warner Bros. Pictures / HBO Max

Played by Ciarán Hinds behind layers of pixels, the resurrected Steppenwolf does not fight the Justice League or unleash hell on Earth in any particularly new way in Zack Snyder’s Justice League. So, why redesign the character? Producer Deborah Snyder says the reason is because they weren’t redesigning – Zack and his effects team were implementing the original plans, and that was the initiative, the damn workload.

“At the time, the studio didn’t like his appearance,” says Snyder. “I don’t know if it was too threatening or scary, but we redesigned it. So, when we had the opportunity to come back, one of the things Zack said was, ‘If this is my view of the film, I want to put back the things that have changed – even the things that have changed along the way. ‘So it can really be a real view of the film. ”

While the Hinds motion capture performance was completed in 2016, the sequences involving Steppenwolf had to be completely redone. VFX houses Weta Digital and Scanline were involved in bringing Spikywolf to life, from his fighting movements to facial animation, and the work was done in an almost unprecedented timeline.

“To have so many shots delivered [for the final edit], you have to have artists working constantly ”, says Snyder. “So, even when [Zack] I was adjusting the editing, we would flip the scenes and say, ‘Okay, I know this scene works well and we have to start. We started in June, when we watched the movie and saw where the shots were, and we delivered most of them before Christmas to finish the movie. ”Snyder adds that the film’s post-script, a post-apocalyptic Knightmare with the Joker, was released at the last minute in January.

“So, it was a race to do that. I couldn’t be more grateful for Zack and I to our entire team who really worked so hard to make this a reality. It took a lot of people to do that. “

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