You must remember this before Super Mario 3D All-Stars was formally announced, Super Mario 64’s the source code was reverse engineered and released on the PC. Offering greater modding possibilities than emulation for the platform classic, of course, Nintendo tried to turn that off.
Relentless, support has continued and if you have the right setup, it can be played at 60fps with 4K resolution. There is an ongoing community effort for new mods and, although we didn’t realize it at the time, lightning tracking is next.
Using Wet-Dry World to introduce him, Dario unveiled a work-in-progress mod in November, adding realistic reflections and lighting to Super Mario 64 PC. Played with a GeForce RTX 3090, it looks absolutely stunning, and we’re curious to see the end result.
What features would you like to see added to Super Mario 64? Let us know in the comments.