We miss Skyloft. Of all the cities Link has lived in, it was certainly the most fluctuating. Breath of the Wild’s Waikuteru modder – who you should remember about redesigning Link’s House, transforming it from a “trash hut” into a “real functional home”, or the discovery of an unused sanctuary – has just go through a discovery and involves the favorite motion-based Zelda game.
In a new video, Waikuteru shows how modders can really edit the upper world in Breath of the Wild, which can mean … anything, really. Make a DOOM level in Hyrule. Build a cafe and invite all your favorite horses. Create a six-meter statue of Link by poking your nose. The possibilities are endless!
To demonstrate this new power, Waikuteru took Skyloft, the initial city of Skyward Sword, and put it into the game. And it seems really good, guys.
Waikuteru added some sweet touches to Skyloft too, like the Korok that runs a mushroom shop in the Bazaar, or the huge stone pillar that carries Link back to the ground, but best of all is to see the Skyward Sword watercolor world with the beautiful lighting of Breath of the Wild.
As for the exact location of Skyloft, this requires a little more explanation.
“There are 4 accessible worlds in Breath of the Wild,” says Waikuteru in the video. First, there is MainField, which is the normal world. Then there is the CDungeon, where all the sanctuaries are located. There’s the MainFieldDungeon, which is where the Divine Beasts and the Final Trial take place. Finally, there is AocField, which is a new world added with the DLC Master Trial.
MainField has 80 map sections, all in use. AocField also has 80, but uses only 5, leaving the other 75 empty and free to use. Skyloft has been placed in one of these, which also means that everything around it is just a large, blank plan of grass. A plane from the plains, if you want.
Waikuteru even shows the DLC areas running and gliding towards them, demonstrating the musical and lighting changes that occur when he reaches the limit. There are even some strange, unused and underdeveloped areas that consist of a small grassy circle surrounded by water. It is unclear what they should be, but Waikuteru theorizes that perhaps they should be supply rooms.
The video is definitely worth watching for anyone interested in the backstage of game development, as well as how Nintendo games go without clothes. Furthermore, the ability to add new areas in Breath of the Wild may result in some really cool mods coming soon.
Does this video make you want even more remake of Skyward Sword from Switch? Leave your pleas for Nintendo in the comments.