Fortnite has some pretty shocking differences in its Chinese version

It may be easy to assume that video games are the same in all regions of the world, but that couldn’t be further from the truth. In case of Fifteen days specifically, Epic Games’ mega-popular sniper is very different in China compared to the version we’re familiar with here in the United States.

To begin with, many of the characters and skins available at Fifteen days should be slightly changed due to China’s guidelines. In short, China does not allow anything that could be considered offensive to appear in video games, which means that Epic needs to find some occasional workarounds. An example of this involves the use of skulls or skeletons, which are considered disrespectful in China. So in the case of certain character models, like the newly launched Taskmaster skin, Epic has to change the design so that it doesn’t look like a skull.

Although it looks like it might not end up being a big deal, the number of skins in Fifteen days that have been affected are very high in number. So far, the skins for characters like Crackshot, Menace, Brutus and Shadow have all been changed in some way. Mystique’s exclusive Backbling, which usually features a skull, has also been changed and is just a golden ball instead. Finally, skins for Ghost Rider, Skull Trooper, Skull Ranger and Peely Bone’s alternative costume were never added to the game completely.

The main changes to Fifteen days in China it doesn’t end here, however. Certain limited-time modes have also never appeared in the Chinese version of the game, although China has had its own unique events that other regions have not seen. In addition, Arena mode was never added to the game.

even though Fifteen days in China it may sound like a smaller version of the game, there is a huge benefit that players have in the country. Due to Chinese laws that do not allow loot boxes or microtransactions, V-Bucks are distributed simply for gambling. Fifteen days for China it institutes a kind of reward system where players can complete objectives to win the game currency. In addition, battle passes are given free of charge to any player above level 30. This is an aspect that I am sure many others around the world would love to see instituted in. Fifteen days as a whole.

Last but not least, perhaps the strangest thing in Fortnite’s The Chinese edition is that the game allows multiple players to win a Battle Royale game. If a match lasts more than 20 minutes, all players who are still playing are declared winners. To continue with this, if a single player is doing better than the others in a match, the game will give him the chance to give up immediately, while rewarding him with a Victory Royale.

It’s definitely strange to see how different Fifteen days is in other countries, but honestly it would be nice to see some of these aspects reach other regions. Whether Epic Games chooses to do that or not, I still don’t know, but I probably wouldn’t have much hope.

For everything else related to Fifteen days, you can continue to follow all of our coverage of the game on ComicBook.coom here. And if you would like to talk more about Fifteen days as a whole, leave a comment below or text me on Twitter at @ MooreMan12.

[H/T Top5Gaming]

.Source