‘Cyberpunk 2077’ loses 79 percent of its player base in one month

CD Projekt RED battle RPG Cyberpunk 2077 it has lost 79 percent of its player base since it was launched just a month ago.

This is according to a new analysis by the video game statistics website GitHyp, which shows that the game’s player base has decreased to 225,000 players per day on Steam from its peak of more than 1 million simultaneous players. In comparison, the last release of the CD Projekt RED, The Witcher 3: Wild Hunt, maintained more than half of its player base a month after the launch in May 2015.

However, the report also said that the 79 percent drop is typical of most single-player games, which generally lose the same percentage or more of their player base, while noting that open world games are generally an exception . GitHyp also pointed out that CDPR has a “proven track record of fixing its games on the post-launch PC”, saying that it is one of the reasons why the game still “maintains a positive average score on Steam”.

Despite controversies over Cyberpunk 2077 and the loss of its player base, the game continued to sell well on Steam. According PCGamesN, the game remains the best-selling game on Steam since the week ending November 22.

CDPR had previously stated that it sold more than 13 million copies of Cyberpunk 2077, even with refund requests on all accounted platforms. About 8 million copies would come from orders alone, according to an earlier report.

CDPR is facing collective action on Cyberpunk 2077buggy launch. On December 24, Manhattan-based law firm Rosen filed a lawsuit against the developer “on behalf of people or entities that bought or acquired publicly traded CD Projekt Red securities.”

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