I loved Assassin’s Creed Valhalla. So much so that if I had had more time with him during the calendar year, I would have done a serious run for my Game Of 2020. But man, at the same time, I was not happy with the support that the game got after its release.
The game was released, and continues to feature months later, a series of mission breakers and, at times, entirely game-breaker insects. One of them left me in jail for more than a week when a character essential to a main mission in the story refused to show up at his designated point in Ravensthorpe, another for a few days when a mission that was supposed to trigger a new dialogue after I left a guy my horse never did that.
These are the two that tormented me; The Washington Post featured another last week this was causing serious headaches for many others.
To be clear, the problem here is not that the game was started with bugs. Like some other unstable parts of Valhalla– low quality sound effects in some areas and scenes where the characters’ lips do not move – there are concessions to be made for the fact that a great AAA game was launched in the middle of a global pandemic.
But also, there is a point where we have to recognize that this game was released in November, and it is now almost April, and many of those major bugs are still there, trapping and frustrating players months later. What a shit!
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And while the problems of November are still there, new ones continue to pile up. The last round of free seasonal content in the game, based on the festivities of Ostara, had several aspects removed after they started to cause crashes.
This solution involved the removal of Ravensthorpe’s Ostara decorations, and its new missions cannot be completed while Ubisoft is working on a fix.
I’m trying to be excited about the first proper update to the game, which will change Eivor’s adventures to Ireland, but when the game still has so many outstanding issues, what does it mean that an expansion won’t just add more to the pile?