Six days in Fallujah, publisher apparently turns around in policy comments

Victura’s publisher of Six Days In Fallujah said it understands that the events of its game are “inseparable from politics”, somewhat contradicting the comments of the company’s CEO, Peter Tamte, last month. comment on whether the war itself was a good idea or a bad idea ”and“ will not be disturbed by the political machinations that led to the titular conflict ”. The comments drew criticism for, among other things, apparently showing a desire to remove important context from a game about a real-life battle in which more than 100 military personnel, more than 1,000 insurgents and at least 800 civilians were killed.

Victura today released a statement this seems to go back in Tamte’s remarks. He begins, “We understand that the events recreated in Six Days in Fallujah are inseparable from politics.”

The statement continues:

“The stories in Six Days in Fallujah are told through games and documentaries featuring service members and civilians with diverse experiences and opinions about the Iraq War. So far, 26 Iraqi civilians and dozens of service members have shared the most difficult times. of their lives with us, so that we can share them with you, in your words.

“The documentary segments discuss many difficult topics, including the events and political decisions that led to the battles of Fallujah, as well as their consequences. Although we do not allow players to use white phosphorus as a weapon during the game, its use is described during the documentary segments.

“During the game, players will participate in contextualized stories through documentary segments. Each mission challenges players to solve real military and civilian battle scenarios interactively, offering a perspective on urban warfare impossible for any other media.

“We believe that the stories of the sacrifices of this generation deserve to be told by the Marines, soldiers and civilians who were there.

“We believe that you will find the game – as well as the events it recreates – complex.”

While it seems apparent that Victura’s statement was released to oppose some of the criticisms mentioned, it did not provide any explanation of the timing of the posting, nor does it include any mention of Tamte’s previous comments. Tamte himself has yet to speak, and the statement is not attributed to any particular Victura member. We contacted the editor to comment.

Six Days In Fallujah was announced and canceled in 2009 after criticism of its approach, before being revived for a launch in 2021. The publisher had previously insisted that the game is not an Army recruiting tool.

Joe Skrebels is the Executive News Editor at IGN. Follow him on Twitter. Do you have a tip for us? Want to discuss a possible story? Send an email to [email protected].

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