Launch of the Cold War Black Ops • Eurogamer.net

Treyarch foiled Call of Duty: Black Ops Cold War.

Jump-shotting – one of the most advanced tactics in Call of Duty competitive multiplayer – is done by players to make them more difficult to shoot or to make it more likely that they will be shot under the head and therefore suffer less damage, while also shooting themselves. You tend to see players jump in corners when they suspect that an enemy is waiting for them.

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Jump-shotting has always been a subject of debate within the Call of Duty community, with some saying it has no place in the series, and others saying it benefits the skills gap.

Treyarch made the change to the Black Ops Cold War movement on February 4 along with its major mid-season update, without revealing the adjustment to the patch notes. It didn’t take long for players to notice, though, and then last night the developer confirmed the change to the accompanying patch notes.

The patch added a small penalty to speed and jump height after landing a jump, Treyarch said. Before the patch, after a jump you will be able to continue your movement, returning to speed fast enough to continue to strafe while aiming, or even go for another jump / slide combo (rabbit jump).

After the patch, once your feet touch the ground, you are locked in place for a short time, preventing you from continuing to strafe while aiming for a short time.

It’s a subtle change, but it represents a significant nerf for the pitch and it certainly makes it a more risky tactic. The video below of Call of Duty YouTuber explains how it all works:

Treyarch said it will monitor this change to see how it goes and will make other changes as needed.

Elsewhere, the Black Ops Cold War Prestige Shop now has Prestige icons from previous Call of Duty games, including Black Ops 3 Zombies, Black Ops 4 Zombies and Blackout Prestige Icons. Black Ops Cold War and Warzone are currently running a double XP weekend.

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