A new video from Hitman 3 shows Ian Hitman’s first few minutes in Dubai, the dystopian city loved by names like Jim Davidson and #sponcon #influencers. He came to kill during the opening of the tallest building in the world, and it’s beautiful. The Game Informer video doesn’t show much invasion or murder, but it is beautiful. Some of the technical improvements for Hit 3 will benefit the first two games as well, one of the game’s developers revealed, including more elaborate reflexes and a smaller installation size.
I like Ian Hitman’s coveralls swaying in the breeze from the skyscrapers there. I’m sure the game has many other ways to start the mission, thinking about the two previous games.
Hitman 3 is due to be released on January 20 at the Epic Games Store. Yes, it is a timed exclusive. It will also be on Xboxes, PlayStations and Stadia. It will also be on the Switch exclusively as through cloud games, which is curious.
A member of the Io Interactive gang chatted with the technician on the topic of the video on the ResetEra forums, with the username “A Path Finder” – verified by the mods.
“We updated the engine with reflections of space on the screen,” they explained after the sparklers caught the attention of some people. “Best thing? It is compatible with the previous two games in the trilogy and many surfaces have been updated.” This left people speculating, requesting an answer.
The developer said in a follow-up, “we definitely had reflections in the other two games, but in fact we updated the engine with reflections of screen space (for a basic ps4 / xbox too) and so there will be a lot more kindness reflected this time by there. As an example, the catwalk floor of the Paris show is now fully reflecting the models and the rest of the room, making the whole scene look much more impressive 🙂 ”. The entire trilogy will also benefit from other improvements.
“All three games with all the content will occupy about 100 GB,” said the dev. “The biggest wins are due to data management and file structures and how we delivered the game so we could remove duplicate data,” they explained later for the benefit of techheads. “We also use newer and better compression for textures – that helps, too.”
Io Interactive is also working on a James Bond game, code-named Project 007.
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