Halo Infinite Will Not Have Dual-Wielding or Playable Elites – But You Can Take Down Enemies From The Halo Ring

Halo Infinite will not feature some of the previous features in the series, such as double-wielding or playable elites, but will include a very new feature – you can knock enemies off the edge of the Halo ring itself. a fan Q&A, in which several questions were answered by team members. The most unexpected answer definitely came in the form of an answer to whether enemies could be knocked out of Zeta Halo’s new configuration.

“The answer is yes,” replied Troy Mashburn, gameplay director, who went on to tell an anecdote about just that: “I can tell you recently that I was playing in space and happened to be driving a Scorpion tank. I turned the corner and looked expensive the face with a Wraith [tank], and just by sheer luck, sheer coincidence, I managed to push Wraith over the edge and just watched him slowly lean back and just fall into the abyss, which was amazing, unexpected and such a cool moment that happened … So You can absolutely push things off the edge. It will be difficult, but if you get it in time, you will see. “

As community manager John Junyszek made clear, this is an entirely new idea for a Halo game, and is in line with his aspirations to be a more open and secure experience than previous games.The responses also covered the facts that the game will have a day-night cycle (which affects enemies you encounter), dynamic weather, various biomes and sub-biomes, audio logs to discover and cutscenes that will reflect the equipment you are carrying , and what time of day you are when they start.

However, while Halo Infinite clearly brings many new features, some of the older ones will not return. Double-handed weapons, for example, did not arrive. Quinn Delhoyo, chief designer of the sandbox, explained why:

“That’s not in the cards right now … Whenever you set out to make a game the size of Halo Infinite, there are so many things you can do. I think we have a very talented team where we can do anything, but we can do everything So we really wanted to focus on shooting, grenades, melee – and where we wanted to bet this time was to bring the equipment back. “

Delhoyo was also asked about another old feature – playable elites, which were available in previous Halo campaigns and multiplayer modes. They also won’t make a comeback:

“Similar to the last answer, no, we are not currently planning to support Elites as a playable character – and the reason is that this is a Master Chief story and a Spartan story, especially in multiplayer. We want to make sure you focus on how the Spartans fight each other, and that it seems fair, competitive and balanced. We love the Elites – never say never, maybe we’ll see that one day – but now the current plan is that you’re going to be playing Spartans. “For those interested in Infinite, the full Q&A is worth watching – 343 has a much to tell you about your next Halo game, and it’s a great overview of the design ideas behind the game, and how it has improved since its infamous delay last year.

The game is now planned for release in the fall of 2021 and its multiplayer mode will be free. If you can’t wait for more Halo, there’s a way to … try the series now – Pringles has released a flavor that tastes like Halo’s extinct animal: Reach.

Joe Skrebels is the Executive News Editor at IGN. Follow him on Twitter. Do you have a tip for us? Want to discuss a possible story? Send an email to [email protected].

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