‘Halo Infinite’ will allow you to push enemies out of the game’s ring

When Halo Infinite coming out later this year, it will allow you to do something you’ve never done in any previous game in the series: push enemies off the edge of Halo’s own ring. The little piece of information came from the community’s latest questions and answers Infinite developer 343 Industries held this week (via IGN) A fan asked the team if it is possible to take down enemies from the game’s new Zeta Halo configuration. “The answer is yes,” said Gameplay Director Troy Mashburn, who told how he did just that while playing recently.

He says he was directing Halo’s when he found a Wraith. “By sheer luck,” he pushed the Covenant tank over the edge, allowing him to see it slowly lean back and fall into the abyss. “So, absolutely, you can push things over the edge. It will be difficult, but if you manage to do the right time, you will see, ”said Mashburn.

The fact that you are able to do this in Infinite reflects a return to a more sandbox-style design philosophy by 343 Industries. The team says it was inspired by levels like The Silent Cartographer’s Halo: Combat Evolved to design the game so that you can achieve a goal with all the tools at your disposal.

To that end, the world of Halo Infinite it will be more engaging, with the game featuring a full cycle of day and night that will affect the progress of things. At night, for example, you will see more Shield Jackals and you might even catch Grunts sleeping on the job. After the game’s release, 343 even plans to add snowstorms and thunderstorms. There will also be several biomes for players to explore.

The studio ended up prioritizing some of these features ahead of what players expect from the series. The dual grip, for example, will not be in the game at launch. “We can’t do everything,” said Sandbox chief designer Quinn Delhoyo.

Source