“Remastering has always been part of the strategy. We did it differently from the competition – we didn’t just transfer titles, we actually took the time to do the best job possible, making the title different for the new release, for the new technology that we’re launching, “said Zelnick.” We improve the technology, update the visuals and make performance improvements. Which is why I think our remastered titles generally work so well.Attention then turned to the next port of the next generation of GTA V 2013, which was revealed in June 2020 and will be available for free at launch on PS5. “I am confident that Rockstar will offer a great experience, but you cannot do that if you are just doing a simple conversion,” said Zelnick.
This suggests that Take-Two and Rockstar are not interested in simply porting their games to modern consoles without, as Zelnick says, “making the title different” in some capacity – which could give us an idea of the company’s future remastering plans. company. When GTA V arrived on Xbox One, PS4 and PC, the GTA Online player limit was increased and a first-person mode was implemented, among other features.
In other news from Rockstar Games, a recent report suggested that a new GTA is in development, with Rockstar reportedly making changes to fix the crunch culture. Take-Two Interactive recently reiterated its plans to release 93 games in five years.
Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.