Google, Id and Bungie are the subject of a lawsuit Stadia

Google, Id Software and Bungie are subject to a class action lawsuit that says companies have tricked customers into saying that Stadia games could be played in 4K resolution. Reported by ClassAction.org, the lawsuit was filed last year in the Queens County Superior Court, but has now been transferred to a federal court in New York. The lawsuit, brought by plaintiff Jacqueline Shepherd, revolves around Google’s claims before the launch of Stadia that the streaming platform would be “more powerful than the Xbox One X and Playstation 4 Pro combined”, particularly in its ability to stream games in 4K resolution.

However, after launch, it was clear that many Stadia games were not promoting a true 4K image, but increasing from lower resolutions. By allowing pre-orders before launch and not providing complete information about the platform’s ability to push 4K, the plaintiff claims that “Google has made false and misleading claims about the streaming quality of the Stadia service in order to generate greater revenue for the Google Stadia division. “

The claimant includes Id Software and Bungie in the lawsuit because of their advertising for Doom Eternal and Destiny 2 on Stadia, which included mentions of 4K resolutions – but none of the games ran in true 4K after launch. The author claims that the Id, in particular, “unduly generated millions of dollars in revenue as a result” of these claims. Id denied any responsibility or wrongdoing.

The plaintiff is seeking financial compensation for a number of different factors, as well as an order that forces Google to display the true resolution and frame rate for each game sold on Stadia.

The class action seeks to cover anyone in the U.S. who, as of June 6, 2019, purchased a subscription to Stadia Founder’s Edition, Stadia Premier Edition or Stadia Pro because of the information that Stadia was more powerful than others consoles, or run all games in 4K. It is unclear how far the process will go, but we will update it as we learn more.

Stadia recently closed all of its in-house development studios – supposedly in part due to Microsoft’s acquisition of Bethesda – but says the service will receive more than 100 games in 2021. That will not include Terraria, however, as the developer boycotted Goggle after being blocked on a number of Google accounts.

Joe Skrebels is the Executive News Editor at IGN. Follow him on Twitter. Do you have a tip for us? Want to discuss a possible story? Send an email to [email protected].

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