Google’s race in game development was short, but pleasant. The company announced that it plans to close its internal development studio and divert all resources to attract third-party developers to launch games on Google Stadia.
Google has started making its own games just in the past two years and will now close the doors of its Los Angeles and Montreal game studios, separating from Jade Raymond (founder of Ubisoft Toronto and Motive Studios) as well.
“Creating the best games from scratch takes many years and significant investment, and the cost is rising exponentially,” said Google in a new post explaining the decision. “Given our focus on developing Stadia’s proven technology, as well as deepening our business partnerships, we have decided that we will no longer invest in bringing exclusive content from our internal SG&E development team, in addition to any games planned in the short term. “
What these planned short-term games are, no one knows. To date, Google has not yet submitted any original titles and has only obtained a few exclusive titles through third parties, which makes the decision even more difficult to understand.
End of the game for Google Stadia? Not yet
The reasoning behind the change, according to Google, is to free up resources that will allow the company to develop its own Google Stadia platform:
“Having games streamed to any screen is the future of this industry, and we will continue to invest in Stadia and its underlying platform to provide the best cloud gaming experience for our partners and the gaming community. This has been Stadia’s vision from the beginning. “
What does this mean for Stadia going forward? Well, that means that we will never have those original games that Google promised (bummer) – and can be seen as a move towards obsolescence – but for now there will be very few changes for Stadia users and Stadia Pro subscribers. will be there, and nothing will be removed from the store.