EA says Battlefield 6 is ‘too far ahead’ of schedule, supports ‘more players than ever’

Electronic Arts “href =” https://www.videogameschronicle.com/companies/electronic-arts/ “> Electronic Arts said EA DICE” href = “https://www.videogameschronicle.com/companies/electronic-arts / ea-dice / “> DICE is” way ahead “of the schedule with the development of Battlefield 6, as the publisher is preparing to reveal the title this spring.

“Our next battlefield experience will mark a return to total military warfare,” said Andrew Wilson, EA CEO, “href =” https://www.videogameschronicle.com/people/andrew-wilson/ “> Andrew Wilson during the company’s third quarter earnings call on Tuesday.

“The game takes full advantage of the power of the next generation platforms to bring massive immersive battles to life with more players than ever before.

“Featuring maps with unprecedented scale, the next edition of Battlefield takes all the destruction, agency of the player, combat vehicles and weapons for which the franchise is known and takes it to another level.

“The team is focused and the game is ahead of our internal milestones,” added Wilson. “We will reveal the game in the spring and offer a definitive battle experience for our players on the holiday of 2021.”

EA CFO Blake Jorgensen later reiterated that DICE is “way ahead of where we were in previous product cycles” when it comes to Battlefield development.

A technological demonstration of Battlefield 6 was shown in 2020

It was stated last year that Battlefield 6’s multiplayer maps were being designed to support the increasing number of players.

This is according to Tom Henderson, a respectable Call of Duty hitter who previously said that the next DICE sniper would focus on modern military combat – a claim later supported by VentureBeat journalist Jeff Grubb.

Henderson, who is the CEO of Viral Junkie production and social media agency, claimed the “maps for the new Battlefield game were designed with more than 128 players in mind”.

“It doesn’t necessarily mean that 64vs64 is coming,” he later said. added. “The main game is still 32vs32.”

UPDATE: During the question and answer section of Tuesday’s earnings conference call, presumably with a nod to Call of Duty Warzone “href =” https://www.videogameschronicle.com/games/call-of-duty/call-of -duty-warzone / “> Call of Duty Warzone, an analyst asked EA about FPS games using free-to-play modes to” expand the top funnel “and if the company has any ambitions to do something like that with Battlefield.

“At Battlefield, we have nothing more to share at this point, unless we believe it will usher in a new generation of Battlefield games and Battlefield fans, benefiting from the full power of next generation platforms,” ​​replied the head of EA Wilson.

“And you must imagine that we are looking at all forms of experience to ensure that this is exactly the game that Battlefield fans want to play and the game that we believe will drive the growth of the Battlefield franchise.”