While the next season seems to address FOMO.
Destiny 2 will make changes to certain weapon stats before crossplay support later this year.
In the weekly game update, the Recoil statistic on various types of weapons is currently reduced by 40 percent when using the mouse and keyboard compared to a controller, leading players “to largely ignore the weapon’s stability statistic” he said to Bungie.
Destiny 2 PS5 vs Xbox Series X | S – A real advantage of the next generation
This created “unintended discrepancies in weapon performance between the controllers and the mouse and keyboard” and therefore the difference in recoil will be reduced by half – to a reduction of about 20 percent – in various types of weapons, including automatic rifles, beaters and pulsers, machine guns, machine guns and hand cannons.
At the same time, wrist rifles, machine guns and machine guns will have additional buffers to prevent them from “kicking the ball” regardless of the control method. For example, in the case of submachine guns, camera movement will be reduced by up to 24 percent.
These plans have led players to concerns about exactly how the cross-match combination in activities will be handled – which Bungie has not yet specified – and what could expose them. Some games, like Apex Legends, keep the console and PC separate by default, unless a player from the other system is in your group, while others, like Call of Duty: Warzone, do not – which made your players the shut down at launch to escape the PC cheaters.
The Destiny 2 crossplay is still a little off. It has a release date of 2021, but it won’t debut in another season at least, giving the studio some time to outline exactly how things are going to work.

Elsewhere, weapon types will see a series of balance changes, including a 15 percent nerf damage to swords (bad news for falling guillotine) that are “extremely dominant” in encounters at the moment, a damage buff for rocket launchers by 30 percent (good news for bad omens), and to deal with the “very low use” of breech grenade launchers by the community, with their projectiles now detonating on impact to make them easier to use.
In addition to the weapon changes, Bungie continues to outline its next Destiny season, which is due to be revealed the next week before its mid-February debut.
Following recent news to maintain this season’s story missions, Wrathborn Hunts activity and the exotic quest for Hawkmoon for the rest of the year, Bungie continues to address the “FOMO” (Fear of Losing) that players endured last year, replacing weekly vendor rewards with new seasonal challenges.
Players can complete them as they are released week by week or mark them all at the end of the season, rewarding players with XP and Bright Dust as weekly rewards they currently do, as well as additional seasonal rewards.

Bungie also confirmed Crimson Days, the Valentine’s Day event that has been an annual tradition since the original Destiny, and its associated Crimson Doubles mode, will not return this year to focus on other activities: “Although we will miss the event, this change will allow us to focus on alternative seasonal offerings, ranging from missions to activities and more.
“We have a lot of plans for the [REDACTED] and we hope to have maintained, or even improved, the quality you expect from this release. “
Bungie added the “can return” mode of the content vault in the future. Fingers crossed will bring the Sparrow Racing League with him.
Finally, perhaps the most exciting news of all, is the provocation of a much needed third landing zone for Beyond Light’s European destination – hopefully saving players from a long journey to some of the more distant regions.
If you get 7 likes, we’ll add a new LZ to Europa next season.
– Destiny 2 (@DestinyTheGame) January 27, 2021