Cyberpunk 2077 patch 1.2 will correct police response, direction and more

The developer CD Projekt Red announced new details about the second major update to the Cyberpunk 2077 on Friday, exposed as a broadcast of fictional news. According to the developer, update 1.2 for Cyberpunk 2077 will address issues related to the police response to the player’s actions and add more nuances and control to driving and walking. The patch has no release date.

Players who commit crimes in Night City, whether on purpose or not, may have noticed the unnerving speed with which the Night City Police Department responds. CD Projekt Red says it is aware of the situation and is making some adjustments to know where and when police officers appear with guns drawn. Law enforcement should no longer appear directly behind the player and will take longer to respond in general. Beat cops will also be preceded by a flying drone, a new addition to the game.

The developers admit that driving has been a little tense since launch, especially on the PC. It turns out that the problem was complicated by the frame rate of the game.

“When we experienced lower frame rates, our cars were more difficult to control,” said the CDPR. “We traced this to some code that was not handling extreme frame rate changes properly. The steering speed is now very consistent at 20 to 60+ FPS. “

Individual cars have also been tweaked in detail, including the player’s starting vehicle. CD Projekt Red also noted that cars sometimes get stuck in environmental details, including curbs and mooring bollards. Update 1.2 will add an “Unstuck feature” that will allow players to rock the vehicles back and forth while holding down the accelerator.

Finally, players will now have more precise control over keyboard keys related to simple movements. This includes a rework of the game’s dodge action. You can find more details in the official blog post.

A timeline showing the Cyberpunk 2077 update roadmap

Image: CD Projekt Red via YouTube

Cyberpunk 2077 it was perhaps the most anticipated game of the past decade, but it did not meet the expectations of players at launch. Refunds were issued to consumers directly by the developer, and the game itself was even withdrawn from sale at some online stores. CD Projekt’s co-founder and executive co-chair, Marcin Iwiński, took the blame, stating in January that the company had “underestimated the task” of making the game run at an acceptable level on next-generation consoles.

So far, the game has had several urgent “hotfixes” – including one to address a security issue that could put the user’s devices at risk. The CD Projekt is not yet ready, not even far.

According to a development roadmap that the studio launched in January, the next phase includes refining and launching free downloadable content and a free update to enhance the game on current generation consoles. At that time, Cyberpunk 2077 can be played on PlayStation 5 and Xbox Series X only for backward compatibility.

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