Cyberpunk 2077: Patch 1.1 is now available for PC, consoles and Stadia

CD Projekt Red released Patch 1.1 for Cyberpunk 2077 on PC, consoles and Stadia. As detailed on Cyberpunk.net, the main focus of this update is stability improvements. As noted on Twitter, this update “lays the foundation for the next patches.”

Improvements in the use of memory in various systems within the game are part of this patch and should improve “characters, interactions, navigation, game videos (news, tv, etc.), foliage, laser effects, minimap, devices, AI, street traffic, environmental damage system, GPU-related and more. “There were also several bug fixes related to, among others, “loading saves, opening / closing the game and point of no return”.

Many fixes for Quests and Open World are detailed (which you can see below), as well as others for UI, Visual, Achievements and more.

Those on PlayStation 4 and Xbox One are experiencing most problems on Cyberpunk 2077, and Patch 1.1 seeks to fix crash issues on PS4 and “Improved memory usage for character creation, mirrors, scanning, camera remote control, menus ( inventory, map) on Xbox One, Xbox One X, and Xbox One S. “

The complete notes for Patch 1.1 are as follows;

Stability

Several stability improvements, including:

  • Improvements in memory usage on various in-game systems: characters, interactions, navigation, in-game videos (news, tv, etc.), foliage, laser effects, minimap, devices, AI, street traffic, environmental damage system , related to the GPU, and more.
  • Various bug fixes (related to, among others, loading saves, opening / closing of the game and point of no return).

Missions / Open World

  • Fixed an issue where Delamain calls ended immediately and looked like they couldn’t be answered at Epistrophy.
  • Fixed an issue where players did not receive calls from Delamain when approaching relevant vehicles in Epistrophy.
  • Fixed an issue where the target could hang in “Answer Mr. Hands’ call in M’ap Tann Pèlen.
  • Fixed an issue where Judy could teleport underground Pyramid Song.
  • Fixed an issue where it was impossible to speak to Zen Master in Poem of atoms.
  • Fixed an issue where Takemura didn’t care In the street.
  • Fixed an issue where Jackie could disappear in The Pickup.
  • Fixed an issue where it was impossible to get out of the car in The beast in me: the great race.
  • Fixed an issue where players could stop receiving calls and messages after moving away from A day in the life area.
  • Fixed an issue where opening the package did not update Space oddity.
  • He retroactively repaired defenses affected by a rare problem he was talking to Judy in Automatic love it would be impossible due to an invisible wall. The underlying issue is under investigation.
  • Fixed an issue that prevented players from collecting the reward in Gig: Freedom of the Press. The quest will be completed automatically for those who were unable to collect the reward previously, and the reward will be provided automatically.
  • Fixed an issue where Delamain remained silent for the entire Epistrophy if the player initially refused to help him.

UI

  • Fixed an issue where the prompt to exit braindance could be missing.
  • Removed an invalid item from the withdrawal.

Visual

  • Fixed an issue where the trajectory of a grenade could be displayed in photo mode.
  • The hue of the particles has been corrected, looking pink when viewed up close.
  • Repaired cars incorrectly generating in Crime reported: welcome to Night City.

Achievements

  • Fixed an issue when completing one of theongoing robberies in Santo Domingo sometimes do not contribute to the progression of The jungle achievement, preventing its completion.

several

  • Resolved the problem responsible for oversized rescues (related to the modifier that indicates if the item was created), and cut the excess size of existing rescues (note: this will not fix saved files from corrupted PCs before the 1.06 update).
  • Fixed an issue where the input could stop registering when opening the gun wheel and performing an action.
  • Fixed an issue where the “Continue” button in the Main Menu could load an end of game save.

PlayStation Specific

  • Optimizing crowd performance on PlayStation 4 Pro and PlayStation 5.
  • Various bug fixes on PlayStation 4.

Xbox specific

  • Improved memory usage for character creation, mirrors, scanning, remote camera control, menus (inventory, map) on Xbox One, Xbox One X and Xbox One S.

PC Specific

  • You will now be able to earn achievements while in Steam offline mode. Note: offline mode must be activated before starting the game. This change does not work retroactively.
  • Resolved game startup crashes related to cache loading on NVIDIA graphics cards.

Stadia specific

  • Concert audio should no longer be inaudible in Never disappear.
  • Fixed corrupted textures on various melee weapons.
  • Default dead zone settings adjusted to be more responsive. Note: The change will not affect the settings unless they are set as the default.

For more information on Cyberpunk 2077, check out how Johnny Silverhand might have looked before Keanu Reeves, CD Projekt’s response to a report on the false E3 demo and development issues, and how the next generation update to Cyberpunk 2077 does not. will be launched by the “second half” of 2021.
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Adam Bankhurst is an IGN news writer. You can follow him on Twitter @AdamBankhurst and on Twitch.

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