Cyberpunk 2077 dataminers may have discovered details about the multiplayer modes that come to the CD Projekt Red RPG.
As reported by DSO Games (by VGC), dataminers seem to have found details about the next multiplayer modes after sifting through the Cyberpunk 2077 “executable file”. Among the code are references to two different multiplayer modes. The first mode discovered is considered a Heist mode, while the second seems to be defined as a Deathmatch mode.
The file shows some of the functions of the two modes and also suggests that the multiplayer mode depends on P2P (point to point) connections instead of dedicated servers. Of course, this does not necessarily mean that Cyberpunk 2077 will not have dedicated multiplayer servers when it starts – everything that is discovered in the file is not defined in stone and may change in the future.
Just before the launch of the RPG on December 10 last year, CD Projekt Red revealed that it was treating the multiplayer side of things like a “standalone project”. CEO Adam Kaciński talked about the multiplayer plans during an investor call, saying, “So, first, we don’t call it manners … it’s a separate, dedicated production, a big production. We think of it as an independent project. ”
With attention to Cyberpunk 2077 on Xbox One and PS4 after many reports on Performance issues, CD Projekt Red also said earlier that it will discuss multiplayer and DLC content earlier this year, with plans to launch free DLC in early 2021.
There is currently no set Cyberpunk 2077 multiplayer release date. As with any data and leaks of this nature, it is always best to control them with a pinch of salt, but it is certainly interesting to see in which direction the Cyberpunk 2077 multiplayer can go.
If you are entering the Night City alone, be sure to check out these Cyberpunk 2077 Tips.