We’re starting to see PlayStation 4 games getting updates that make full use of the power of PlayStation 5. God of War was recently updated, allowing it to run at 60 frames per second stable in 4K, for example. But some games continue to languish in the realm of 30 fps. Take along Bloodborne, for example. Even if you’re running on a PS5, the game will still block you at 30 fps, although it’s clear that the new hardware can handle a little more (as evidenced by Demon’s Souls redo). But that didn’t stop an intrepid modder from bringing Bloodborne up to modern standards.
In October, Lance McDonald released images showing Bloodborne running at 60 fps on a PS4 Pro.
The console was modified, allowing it to run unapproved home software. This allowed McDonald to create an unofficial patch for Bloodborne that would bring the game up to 60 fps.
Although the demonstration was impressive, it was still a work in progress and was not ready for public consumption. That changed today when McDonald released the 60 fps patch to the world on his Patreon page. This will allow someone with a modified PlayStation 4 to run the game at 60 fps.
The process of modifying a PS4 to the point of being able to install the unofficial patch is complicated, and we will not go into details on how to do this here, but for those who are dedicated enough, these frames are ripe for harvest.
As for an official patch to leave Bloodborne use all the power of the PlayStation 5, there is still no word from Sony or FromSoftware. After the glory that was playing Demon’s Souls at 60 fps, we can only wait.