BioWare Artist shares concepts of the revolver project canceled

Illustration for the article entitled BioWare Artist shares concepts of the canceled iRevolver / i project

Image: Matt Rhodes / BioWare

Matt Rhodes, art director at BioWare, spent the holidays sending in some interesting concept art from Revolver, a project that has never seen the light of day.

Revolver was first conceived as a 2005 follow-up Jade Empire which has gone through several iterations. The developers eventually abandoned the old Chinese sci-fi scene and moved from a martial arts RPG to something more open before the game was silently canceled around 2009. Fortunately, a ton of early concept art still exists for the project.

“Between 2005 and 2008 I worked on Project Revolver, ”Rhodes, whose posts were brought to our attention by Eurogamer, writes on Instagram. “Starting your life as a sequence of Jade Empire, Revolver evolved and changed course many times over the course of its development. It was recently revealed in more detail in the book Bioware: stories and secrets from 25 years of game development. To celebrate, I combed through the archives and dusted off 15 of some of my favorite pieces from that project. “

Since then BioWare has focused almost entirely on its Mass effect and Dragon Age franchises (we don’t talk about Hymn), but I like to imagine a world where Jade Empire has been successful enough to provide a reliable third column in its portfolio.

Be sure to check out Rhodes’ Instagram and ArtStation pages for more. The uploads for the first one are especially intriguing, as the captions include some small pieces of tradition.

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