Aerith of Final Fantasy VII Remake recorded four-hour session with actor Sephiroth Mocap

Aerith’s mocap actress for Final Fantasy VII Remake revealed the information on her Twitter, also stating that the team praised them.

Asuka Yoshikawa, mocap actress from Aerith in Final Fantasy VII Remake, revealed some really interesting news about her official Twitter account. According to the version translated by Twitter user Audrey, Yoshikawa and Sephiroth’s mocap actor recently completed a four-hour session together:

And here’s Yoshikawa’s original tweet:

Although I’m sure that other fans of the OG game are thinking This one scene in particular, filming the scene wouldn’t make much sense to happen anytime soon. Not to mention the length of the session, as well as the fact that Redo has been playing fast and loose with canonical events, and it looks like we can have some unique and very interesting interactions between Aerith and Sephiroth in the second game. It is also interesting that she mentioned the team praising the two, which suggests a possible difficult or emotional scene between them.

Producer Yoshinori Kitase appeared with Cloud’s Buster Sword when Final Fantasy VII Remake won the Grand Prize at the PlayStation Partner Awards 2020 Japan Asia. Square Enix also announced Redo has shipped more than five million copies worldwide, digitally and physically. The game is also now Square Enix’s best-selling digital game ever developed on a PlayStation platform.

As revealed by Square Enix’s official music account Final Fantasy VII Remake OST Plus was launched on December 23 in Japan. You can order OST here. And for more news, a new guide was launched in Japan, entitled the Final Fantasy VII Remake Ultimania material. The book was released on October 29 and includes art, CG art, planning documents, storyboards, music insert, interviews with voice actors and much more.

The director of Redo Tetsuya Nomura was the one who proposed the original Final Fantasy VII ‘it’s the most shocking moment. As previously revealed, Final Fantasy VII Remake it has a lot of new elements and the scenario designer Kazushige Nojima even explains how he rewrote Cloud for the remake. We also translate Nojima’s comments on how Final Fantasy VII influenced Final Fantasy VIII. In an interview posted by Square Enix, co-director Naoki Hamaguchi and Kitase talk about the reasoning behind making some bold changes to the remake of such a beloved game – notably because Sephiroth was introduced so early in the game. We also translated the short film made to publicize the remake. Meanwhile, Square Enix is ​​working on the second and possibly the last episode.

Final Fantasy VII Remake finally released on April 10 after a month delay and you can buy the game from Amazon here. Check out our extremely comprehensive analysis of the title here. I wrote a very comprehensive beginner’s guide for players just starting out (including some useful materials and weapon builds for Tifa), but you can also check out this incredibly intricate and damaging combo to see why proper character building matters in Redo.


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