Medium has already covered development costs, says Bloober Team

Medium had a very successful launch, according to developer Bloober Team. The horror game has already recovered its development and promotion costs, says the team.

In an interview with the Polish financial channel money.pl, as translated by industry analyst MauroNL, Bloober Team is not shy about The Medium’s performance. Mauro’s excerpt from the play says: “The Medium’s sales reached levels that covered the game’s production and marketing costs, reported producer Bloober Team. The game debuted on the market on Thursday, January 28 this year. “

Several factors worked in favor of The Medium in this – it is a new game for the Xbox Series X, allowing players to stretch the hardware a little, it was released on the PC and console, providing a larger audience, and it was on the first day of the Game Pass , which means word of mouth is loud. Couple it all with a triple A survival horror from a trusted studio that managed to bring acclaimed Silent Hill songwriter Akira Yamaoka on board, and you have something that has a lot going for it.

Our Jordan Forward liked it reasonably well, writing in his review: “A good narrative and a palpable atmosphere takes you to the finish line and leaves you with some memorable moments, but the clumsy gameplay occasionally makes getting to that point more of a task than a joy. “

If you are looking to play and want to make the most of it, we have the best settings for the Medium PC.

Source