Final Fantasy 7 Remake “href =” https://www.videogameschronicle.com/games/final-fantasy-vii-remake/ “> Final Fantasy 7 Remake players will have to wait for Part 2 before the series makes full use PlayStation 5 “href =” https://www.videogameschronicle.com/platforms/playstation/ps5/ “> PlayStation 5 hardware features, according to its director.
Scheduled for release on June 10, FF7 Remake Intergrade is a PS5 version of last year’s JRPG, with improved visuals, significantly faster load times, a photo mode, tactile feedback and a new episode featuring the character Yuffie.
However, director Tetsuya Nomura “href =” https://www.videogameschronicle.com/people/tetsuya-nomura/ “> Tetsuya Nomura told Famitsu that fans shouldn’t expect the series to make full use of the PlayStation” href = “https: //www.videogameschronicle.com/platforms/playstation /”> PlayStation 5 feature set until the eventual release of Part 2.
“In terms of graphics, lighting and textures are the main adjustments [in Intergrade], but environmental effects, such as fog, have also been added to further enhance the sense of realism and immersion in the world, ”he said.

Asked if the game would be compatible with the DualSense tactile sensation and 3D audio, Nomura replied: “As for the adaptive triggers, they are partially compatible. However, in terms of using all the features of the PlayStation 5, wait for the next game, where we can start from scratch. “
One of the biggest additions to the PS5 version of Remake is Photo Mode. However, Nomura said that fans should expect something simpler than the camera option included in Kingdom Hearts 3 Re Mind.
“The concept of this mode is different from the camera mode of Kingdom Hearts 3″ href = “https://www.videogameschronicle.com/games/kingdom-hearts-iii/”> Kingdom Hearts III Re Mind, so you can ‘stop change your expression or pose. This is just a way to capture a scene as a memory. There are no requirements to use this mode, so you can start using it right away, “he said.
Final Fantasy VII Remake Part 2 went into full production and Nomura said he wants to deliver it “as soon as possible”.
In the same Famitsu interview published this week, Nomura confirmed that he would step aside from his role for the next episode of FF7 Remake. The veteran artist and designer will instead assume a broader position as creative director, with a view to all future Final Fantasy 7 projects, including the recently announced mobile games.
In November 2019, the director confirmed that work on Final Fantasy 7 Remake Part 2 was already underway. Part 1 is a PlayStation 4 exclusive timed for 12 months, which means that Square Enix “href =” https://www.videogameschronicle.com/companies/square-enix/ “> Square Enix could launch the Xbox” href = “https: //www.videogameschronicle.com/platforms/xbox/”>Xbox and PC” href = “https://www.videogameschronicle.com/platforms/pc/”> PC game versions already in March.
Nomura previously suggested that future installments of the episodic title could focus on smaller sections of the original game in order to release them faster.
The comments come from the Japanese book Ultimania, in which Nomura is quoted as saying that “if we divide the story into large parts, it will take longer to do. If we divide into smaller, more detailed sections, development will be faster. I hope to launch the next one as soon as possible. “