Tensions over the confusing effects of a character trait in the game have left at least one State of Decay 2 fan feeling burned by developer Undead Labs, who has now issued a apologies and clarifications, PC Gamer reports.
Steam Marines developer James Seow was tweeting harmlessly about his experience playing State of Decay 2 last month, until they discovered that one of his characters had the streak of “punched Nazis”. The essence of the trait is that the character is quick to resolve conflicts with physical violence, especially when the arguments arise from strongly held convictions.
Materially, the trait just adds a damage bonus and makes your character more irritable with others and has been marked as a negative trait.
As Undead Labs refined the post-launch State of Decay 2, this feature became less and less nuanced. All discussions between the characters ended up being categorized under an umbrella, making any strongly held belief, no matter how ideologically different, penalized the same.
Realizing this, Seow tweeted on the Twitter accounts of Undead Labs and State of Decay 2 asking why the game had “Nazi shit” in it. Seow was soon blocked by Twitter accounts from Undead Labs and State of Decay 2.