The historic acquisition of Microsoft-Bethesda was reportedly a factor in Google’s decision to close its Stadia game development studios. A Kotaku report says Google Stadia general manager Phil Harrison mentioned this as a factor during a question and answer session with the team following Google’s decision to close its two indoor game studios in Los Angeles and Montreal in the early February.
According to Kotaku sources, Harrison “specifically pointed to Microsoft’s buying spree and the planned acquisition of Bethesda Software later this year as one of the factors that made Google decide to close the book on the game’s original development.” Microsoft announced its plans to acquire Zenimax Media and Bethesda Softworks in September 2020, bringing successful franchises like The Elder Scrolls, Fallout and Doom under its wing. It is not entirely clear what the connection between the acquisition and Stadia’s decision is, although it can be seen as an inability to compete in the market.
Have you ever played Google Stadia?
Despite the closure of primary studios, Google recently announced that more than 100 third-party games would be added to its streaming service by the end of 2021.