Bungie will not expand the Destiny 2 Cosmodrome to its former glory, after all • Eurogamer.net

Bungie said it will not improve the location of Destiny 2 on Cosmodrome to its original size compared to Destiny 1, after all.

Previously, the Destiny maker had said that the original area of ​​the franchise – which returned in Destiny 2: Beyond Light last fall at about half its base size – would grow over time.

There was no suggestion that it would ever have its Destiny 1 Year 3 Rise of Iron expansion set in the connecting Plaguelands zone, but Bungie said it would build the stripped-down area of ​​the Destiny 2 Cosmodrome until it was in “Destiny 1 par. Year “.

Now, Bungie has admitted that it will not happen and has clarified everything.

Digital Foundry looks at the next generation Destiny 2 update.

“We failed to properly update your expectations on how far the Cosmodrome experience would be extended and that was a mistake,” wrote community manager dmg04 in the latest briefing from This Week At Bungie, identified by Kotaku).

“So, to clarify things: with the return of the Devil’s Lair and Fallen SABER attacks, we have no active plans to add more to the Cosmodrome than what is there. [and] will focus on new updates in general. “

All of this has surfaced now with the return of the aforementioned Destiny 1 strikes as part of the new Destiny 2 season. These are Cosmodrome missions defined in some areas that you cannot access from the Cosmodrome map at the moment, and fans have suggested that his arrival should have announced these areas on the main map of Cosmodrome as well.

“As we approached the launch of Beyond Light, it became clear to us that we had a choice to make,” continued Bungie. “After returning all three original attacks, did we invest more time and resources to bring Cosmodrome to D1 parity or did we shift our focus to building new experiences for year 4 and beyond? Given that we believe we had achieved our original goals and knowing the desire of the community and the team for new content, we chose the latter option. “

Destiny 2: Beyond Light brought a great new area to the game – Europe’s icy moon – but it also controversially removed much of the basic content from the Destiny 2 game. The return of other older Destiny 1 areas as part of a Destiny Rotating Content Vault was announced at the same time, as part of a long-term effort to circulate areas and content in and out of the game.

“Cosmodrome offers an enhanced tutorial for new players, and for experienced players, a warm dose of nostalgia,” Matt Reynolds reported last month in his assessment of the next generation Destiny update. “Bungie didn’t rely on this as much as you expected – but I imagine that will change over time.” After all, maybe not.

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