That’s like 22 Ryus
The Super Smash Bros. series has tons of opportunities to perform wild experiments thanks to the multitude of items and special modes available, but despite the layered effect after the effect, the games still don’t break under the strain.
Nintendo Unity, the content creators who previously tested the most damaging move in Smash Ultimate, recently released a new video exploring how to make Bowser as heavy as it can be, along with the repercussions of creating such a monster.
Bowser, who is usually the heaviest in the squad with a base weight of 135, can be ridiculously reinforced with the use of various items, Spirits’ rules and Special Smash.
The most obvious ways to impact how heavy Mario’s villain is is to set matches for Mega size and metal bodies, which multiplies his weight by 1.42 and 4.5 respectively.
This is further aggravated by the backfire of an item from the Lightning Bolt that causes Bowser to increase another 1.84, which ends up reaching the final number of 2285.7 (when combined with the Spirits too).
As a way to test Bowser’s almost 1,700% size increase, Nintendo Unity shows that Ganondorf’s Smash and Warlock Punch attacks can neither make the metal giant back nor the Golden Hammer.
A Home-Run Bat can make you slip and fall off the stage, but Nintendo Unity has managed to find a movement that can actually make it fly, which you need to watch the video below to see.