After trying several times since 2015, WB Games has successfully secured a patent on the enemy system presented Shadow of Mordor and its sequel, Shadow of War. The patent takes effect at the end of this month.
As reported by IGN, on February 3, the US Patent and Trademark Office launched a issue notice confirming that the WB Games patent on the system has been approved and would officially take effect on February 23, 2021.
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The nemesis system first appeared at the 2014 open world stab athon Shadow of Mordor, and would be broadly expanded following 2017 Shadow of War. The Nemesis System uses randomly generated orcs to populate the world. Players then attack these orcs, sometimes killing them, taking control of them or even losing to them. As these events take place, the orcs will react, becoming more powerful, gaining new skills and directly referencing past experiences with the player. It is a legal system. And soon, only one publisher, WB Games, will be able to use it.
As soon as the patent becomes active, other developers or publishers who wish to use a Nemesis System will have to strike a deal with WB Games or face legal action.
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Since 2015, right after the launch of Shadow of Mordor, WB Games has tried and failed to secure this patent. Previous editions included a lack of specificity, which is very important in a patent, and conflicts with other existing patents.
WB Games will have the ability to hold this patent until 2035, assuming that they keep all of their orcs in legal and financial order.
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