YouTuber JackFrags expressed its problems with the current state of the Call of Duty war zone in several categories.
Call of Duty Warzone is no stranger to the controversy among its players, with the latest DMR and meta Diamatti sweeping the game. Engagement times have decreased to almost instantaneous deaths over long and short distances, resulting in frustrating gaming experiences for players who have not raised their weapons level to the maximum.
As a result of the current state of Warzone, YouTuber JackFrags took his opinions to his channel, pointing out several problems with the game in terms of gameplay and proper communication, stating that the game has to do better than it currently is.
Communication
In his video, JackFrags pointed out that for a live service game like Warzone, there is a serious lack of communication, which goes back to the game’s initial release.
Patch notes are often inaccurate or incomplete, leaving players confused about actual game changes. In addition, it is currently unclear who is developing Warzone. Are they Treyarch and Raven? The communication came from both studios about Warzone, which leads to further confusion.
JackFrags proposes as a possible solution to hire a dedicated Warzone community manager or to have a separate social media account / blog specifically for Warzone. At least with this system, we will have a consistent communication channel to keep an eye on updates.
Balance problems and game-breaking errors
Black Ops: Cold War weapons were added to Warzone on December 15th. Since then, of the 30 weapons added, only two have risen as champions of Warzone as absurdly broken weapons. DMR and Diamatti obfuscate all weapons in the game, making it very difficult to play without them in a loadout.
As for bugs and game break balancing, JackFrags noted that the statistics for Black Ops Cold War weapons in Warzone are inaccurate and do not align with the Modern Warfare design. For example, snipers in Modern Warfare have reflections in their sights, while Black Ops Cold War snipers do not. In addition, anti-faltering accessories actually do the opposite, adding more faltering to the weapon.
Competitive integrity and cheating
Cheating has historically been a problem in the war zone, and as popularity has grown, so have their numbers. In response, Infinity Ward has banned more than 70,000 cheaters.
However, the new focus on “cheating” is in the form of competitive integrity. JackFrags points out that the main problems now are players trying to cheat on the skill-based matchmaking system (SBMM), using certain router configurations to connect to regions with less player skills, such as Oceania.
Players have also reversed boosting for easier games, purposely underperforming games to be played against less qualified opponents.
In addition, players are using a new application created by Overwolf to monitor the statistics of all players in a live game, giving players the ability to navigate to games that are easier to play.
Possible solutions
For solutions, JackFrags wants more transparency from Call of Duty studios. He expects us to have a direct communication about the future of Warzone and updates on the current game’s goal and proposed changes.
In combination with this, he also proposed the possibility of a test server for Warzone, where players could test the next game patches before they were released to find game-breaking bugs and flaws. In theory, this would result in the release of more polished patches.
Overall, it seems that more communication may be the first step for players to feel more in tune with the main changes made every few months on Warzone. Hopefully, we see this becoming a reality in the future.